Trio Racer
Trio Racer is a 3D Game developed by Pixbit game studios. The game is based on various athletics for the player to participate in.
Trio Racer is available on the Google Play Store
Links
My Responsibilities :
To create a playable prototype for it’s approval
To create 3D models and the work on the environment
To Playtest the game and provide feedback to the team for changes
To Coordinate with the marketing team for the game’s release
Tracking Player activity via Firebase and making improvements
This is the first game I ever worked on and published, with over a 100k downloads currently.
The game also needed a feature graphic and a few screenshots for the Google play store, in order to adhere with the release deadline, we decided to use the game’s levels for the play store screenshots
The game also needed firebase integration, however as the team’s programmer was a novice and would take some time in integrating it deeply, we decided to go for a simpler solution since at launch the game would get very few downloads until app store optimisation would kick in, this could give the programmer some time to integrate firebase deeply, so in the meantime we showed our game to the firm’s ceo who approved it and we decided to go with a simple “Want more content?” Pop up when the player would finish the release game’s levels. It was basic but it would help for now. We pushed for firebase integration in the next update pretty soon and are creating more levels. The game was planned to have 600 levels but on launch we decided to go with 25






Trio Racer
Trio Racer is a 3D Game developed by Pixbit game studios. The game is based on various athletics for the player to participate in.
Trio Racer is available on the Google Play Store
Links
The game also needed a feature graphic and a few screenshots for the Google play store, in order to adhere with the release deadline, we decided to use the game’s levels for the play store screenshots
The game also needed firebase integration, however as the team’s programmer was a novice and would take some time in integrating it deeply, we decided to go for a simpler solution since at launch the game would get very few downloads until app store optimisation would kick in, this could give the programmer some time to integrate firebase deeply, so in the meantime we showed our game to the firm’s ceo who approved it and we decided to go with a simple “Want more content?” Pop up when the player would finish the release game’s levels. It was basic but it would help for now. We pushed for firebase integration in the next update pretty soon and are creating more levels. The game was planned to have 600 levels but on launch we decided to go with 25












My Responsibilities :
To create a playable prototype for it’s approval
To create 3D models and the work on the environment
To Playtest the game and provide feedback to the team for changes
To Coordinate with the marketing team for the game’s release
Tracking Player activity via Firebase and making improvements
This is the first game I ever worked on and published, with over a 100k downloads currently.